市场调查报告书
商品编码
1003816

训练·教育用扩增实境 (AR)的全球市场分析 (2021年):新型冠状病毒感染疾病 (COVID-19)下的成长和变化 (2030年)

Augmented Reality In Training And Education Global Market Report 2021: COVID 19 Growth And Change to 2030

出版日期: 按订单生产 | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10个工作天内

价格
  • 全貌
  • 简介
  • 目录
简介

本报告提供全球训练·教育用扩增实境 (AR)的市场结构·趋势相关分析,提供市场的主要特征·结构,及整体市场规模·成长率趋势预测,各类别及地区别·主要国家详细趋势,主要企业的简介,近几年的主要趋势,今后的市场机会等调查。

目录

第1章 摘要整理

第2章 训练·教育用扩增实境 (AR) 市场特征

第3章 训练·教育用扩增实境 (AR) 市场趋势与策略

第4章 COVID-19对训练·教育用扩增实境 (AR) 市场的影响

第5章 训练·教育用扩增实境 (AR) 市场:市场规模·成长率

  • 市场规模 (以金额为准,2015年~2020年)
    • 推动市场要素
    • 阻碍市场要素
  • 市场规模 (以金额为准,2020年~2025年,2030年)
    • 推动市场要素
    • 阻碍市场要素

第6章 训练·教育用扩增实境 (AR) 市场:各领域分析

  • 各类别的市场规模 (以金额为准,2015年~2020年/2020年~2025年/2030年)
  • 初等·中等教育
  • 应试
  • 技能再教育·认证
  • 高等教育
  • 语言·其他学习
  • 各设备的市场规模 (以金额为准,2015年~2020年/2020年~2025年/2030年)
  • 教室用投影机
  • 智慧型手机
  • 笔记型电脑
  • 其他
  • 各终端用户的市场规模 (以金额为准,2015年~2020年/2020年~2025年/2030年)
  • 高等教育
  • K-12

第7章 训练·教育用扩增实境 (AR) 市场:各地区·各国分析

  • 各地区的市场规模 (以金额为准,2015年~2020年/2020年~2025年/2030年)
  • 各国市场规模 (以金额为准,2015年~2020年/2020年~2025年/2030年)

第8章 亚太地区的训练·教育用扩增实境 (AR) 市场

  • 市场概要
  • 地区资讯
  • 各类别的市场规模 (以金额为准,2015年~2020年/2020年~2025年/2030年)

第9章 中国市场

第10章 印度市场

第11章 日本市场

第12章 澳洲市场

第13章 印尼市场

第14章 韩国市场

第15章 西欧的训练·教育用扩增实境 (AR) 市场

第16章 英国市场

第17章 德国市场

第18章 法国市场

第19章 东欧的训练·教育用扩增实境 (AR) 市场

第20章 俄罗斯市场

第21章 北美的训练·教育用扩增实境 (AR) 市场

第22章 美国市场

第23章 南美的训练·教育用扩增实境 (AR) 市场

第24章 巴西市场

第25章 中东的训练·教育用扩增实境 (AR) 市场

第26章 非洲的训练·教育用扩增实境 (AR) 市场

第27章 训练·教育用扩增实境 (AR) 市场:竞争环境和企业简介

  • 竞争环境
  • 企业简介
    • Google Expeditions Pioneer Program.
    • zSpace
    • Magic Leap
    • Alchemy VR
    • Unimersiv

第28章 训练·教育用扩增实境 (AR) 市场上主要企业合并·收购 (M&A)

第29章 训练·教育用扩增实境 (AR) 市场:未来展望与潜在力分析

第30章 附录

目录

Augmented Reality In Training And Education Global Market Report 2021: COVID 19 Growth And Change to 2030 from The Business Research Company provides the strategists, marketers and senior management with the critical information they need to assess the global augmented reality in training and education market.

This report focuses on augmented reality in training and education market which is experiencing strong growth. The report gives a guide to the augmented reality in training and education market which will be shaping and changing our lives over the next ten years and beyond, including the markets response to the challenge of the global pandemic.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 12+ geographies.
  • Understand how the market is being affected by the coronavirus and how it is likely to emerge and grow as the impact of the virus abates.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market research findings.
  • Benchmark performance against key competitors.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order.

Where is the largest and fastest growing market for the augmented reality in training and education? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The Augmented Reality In Training And Education market global report from The Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography. It places the market within the context of the wider augmented reality in training and education market, and compares it with other markets.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, the influence of the Covid 19 virus and forecasting its growth.
  • Market segmentations break down market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of Covid 19 for all regions, key developed countries and major emerging markets.
  • Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
  • The augmented reality in training and education market section of the report gives context. It compares the augmented reality in training and education market with other segments of the augmented reality in training and education market by size and growth, historic and forecast. It analyses GDP proportion, expenditure per capita, augmented reality in training and education indicators comparison.

Scope

Markets Covered: 1) By Category: Primary and Secondary Education; Test Preparation; Reskilling and Certifications; Higher Education; Language and Other Learnings 2) By Device: Classroom Projectors; Smartphones; Laptops; Others 3) By End User: Higher Education; K-12

Companies Mentioned: Google Expeditions Pioneer Program.; zSpace; Magic Leap; Alchemy VR; Unimersiv

Countries: Brazil; China; France; Germany; India; Indonesia; Japan; South Korea; Russia; UK; USA; Australia

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions; per capita expenditure.,

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Table of Contents

1. Executive Summary

2. Augmented Reality In Training And Education Market Characteristics

3. Augmented Reality In Training And Education Market Trends And Strategies

4. Impact Of COVID-19 On Augmented Reality In Training And Education

5. Augmented Reality In Training And Education Market Size And Growth

  • 5.1. Global Augmented Reality In Training And Education Historic Market, 2015-2020, $ Billion
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints On The Market
  • 5.2. Global Augmented Reality In Training And Education Forecast Market, 2020-2025F, 2030F, $ Billion
    • 5.2.1. Drivers Of The Market
    • 5.2.2. Restraints On the Market

6. Augmented Reality In Training And Education Market Segmentation

  • 6.1. Global Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Primary and Secondary Education
  • Test Preparation
  • Reskilling and Certifications
  • Higher Education
  • Language and Other Learnings
  • 6.2. Global Augmented Reality In Training And Education Market, Segmentation By Device, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Classroom Projectors
  • Smartphones
  • Laptops
  • Others
  • 6.3. Global Augmented Reality In Training And Education Market, Segmentation By End User, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Higher Education
  • K-12

7. Augmented Reality In Training And Education Market Regional And Country Analysis

  • 7.1. Global Augmented Reality In Training And Education Market, Split By Region, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • 7.2. Global Augmented Reality In Training And Education Market, Split By Country, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

8. Asia-Pacific Augmented Reality In Training And Education Market

  • 8.1. Asia-Pacific Augmented Reality In Training And Education Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

9. China Augmented Reality In Training And Education Market

  • 9.1. China Augmented Reality In Training And Education Market Overview
  • 9.2. China Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F,$ Billion

10. India Augmented Reality In Training And Education Market

  • 10.1. India Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

11. Japan Augmented Reality In Training And Education Market

  • 11.1. Japan Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

12. Australia Augmented Reality In Training And Education Market

  • 12.1. Australia Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

13. Indonesia Augmented Reality In Training And Education Market

  • 13.1. Indonesia Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

14. South Korea Augmented Reality In Training And Education Market

  • 14.1. South Korea Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

15. Western Europe Augmented Reality In Training And Education Market

  • 15.1. Western Europe Augmented Reality In Training And Education Market Overview
  • 15.2. Western Europe Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

16. UK Augmented Reality In Training And Education Market

  • 16.1. UK Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

17. Germany Augmented Reality In Training And Education Market

  • 17.1. Germany Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

18. France Augmented Reality In Training And Education Market

  • 18.3. France Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

19. Eastern Europe Augmented Reality In Training And Education Market

  • 19.1. Eastern Europe Augmented Reality In Training And Education Market Overview
  • 19.2. Eastern Europe Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

20. Russia Augmented Reality In Training And Education Market

  • 20.1. Russia Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

21. North America Augmented Reality In Training And Education Market

  • 21.1. North America Augmented Reality In Training And Education Market Overview
  • 21.2. North America Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

22. USA Augmented Reality In Training And Education Market

  • 22.1. USA Augmented Reality In Training And Education Market Overview
  • 22.2. USA Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

23. South America Augmented Reality In Training And Education Market

  • 23.1. South America Augmented Reality In Training And Education Market Overview
  • 23.2. South America Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

24. Brazil Augmented Reality In Training And Education Market

  • 24.1. Brazil Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

25. Middle East Augmented Reality In Training And Education Market

  • 25.1. Middle East Augmented Reality In Training And Education Market Overview
  • 25.2. Middle East Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

26. Africa Augmented Reality In Training And Education Market

  • 26.1. Africa Augmented Reality In Training And Education Market Overview
  • 26.2. Africa Augmented Reality In Training And Education Market, Segmentation By Category, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

27. Augmented Reality In Training And Education Market Competitive Landscape And Company Profiles

  • 27.1. Augmented Reality In Training And Education Market Competitive Landscape
  • 27.2. Augmented Reality In Training And Education Market Company Profiles
    • 27.2.1. Google Expeditions Pioneer Program.
      • 27.2.1.1. Overview
      • 27.2.1.2. Products and Services
      • 27.2.1.3. Strategy
      • 27.2.1.4. Financial Performance
    • 27.2.2. zSpace
      • 27.2.2.1. Overview
      • 27.2.2.2. Products and Services
      • 27.2.2.3. Strategy
      • 27.2.2.4. Financial Performance
    • 27.2.3. Magic Leap
      • 27.2.3.1. Overview
      • 27.2.3.2. Products and Services
      • 27.2.3.3. Strategy
      • 27.2.3.4. Financial Performance
    • 27.2.4. Alchemy VR
      • 27.2.4.1. Overview
      • 27.2.4.2. Products and Services
      • 27.2.4.3. Strategy
      • 27.2.4.4. Financial Performance
    • 27.2.5. Unimersiv
      • 27.2.5.1. Overview
      • 27.2.5.2. Products and Services
      • 27.2.5.3. Strategy
      • 27.2.5.4. Financial Performance

28. Key Mergers And Acquisitions In The Augmented Reality In Training And Education Market

29. Augmented Reality In Training And Education Market Future Outlook and Potential Analysis

30. Appendix

  • 30.1. Abbreviations
  • 30.2. Currencies
  • 30.3. Research Inquiries
  • 30.4. The Business Research Company
  • 30.5. Copyright And Disclaimer