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市场调查报告书

群众集资:策略及技术对市场的影响 2016-2020年

Crowdfunding: Strategies & Impacts for Technology Markets 2016-2020

出版商 Juniper Research 商品编码 348656
出版日期 内容信息 英文
商品交期: 最快1-2个工作天内
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群众集资:策略及技术对市场的影响 2016-2020年 Crowdfunding: Strategies & Impacts for Technology Markets 2016-2020
出版日期: 2016年01月11日 内容信息: 英文
简介

本报告提供群众集资市场相关的总括性调查,主要筹资模式的评估,带给技术产业的影响与机会相关的详细分析。

第1章 群众集资:摘要整理

第2章 目前市场情况分析

  • 群众集资定义
  • 群众集资趋势
  • 市场位置:目前机会
  • 法律

第3章 平台 & 部门分析:技术产业的群众集资

  • 技术产业的云端

第4章 市场预测:利润、股权、债权式群众募资

  • 市场预测
    • 群众集资市场:简介 & 摘要
    • 群众集资平台的整体用户数:债权、股权,及利润
    • 群众集资的投资、支付金总额:利润、股权,及经由债权模式
    • 经由群众集资平台所进行的技术计划的投资、支付金总额

第5章 市场整体:利润群众集资

  • 利润群众集资
    • 利润群众集资的用户总数
    • 消费者对利润群众集资的支付金总额
    • 消费者对经由利润群众集资的技术计划的支付金总额

第6章 市场整体:股权群众集资

  • 股权群众集资

第7章 市场整体:债权群众集资

  • 债权群众集资
目录

Overview

Our ground-breaking and comprehensive research into the Crowdfunding market represents the benchmark for analysis in this pivotal segment. The research provides assessment of the key funding models, giving detailed insights into the effects and opportunities for the technology industry.

This research includes:

  • Market Appraisal (PDF)
  • 5 Year Market Sizing & Forecast Spreadsheet (Excel)

Key Features

  • In-depth analysis of the crowdfunding market, examining the following funding models:
    • Rewards
    • Equity
    • Debt (loans)
  • Risk-Reward analysis and Phased Evolution analysis, providing insights into the current market dynamics and future opportunities.
  • In-depth study of the overarching trends, hurdles and drivers impacting the crowdfunding market dynamics.
  • Case studies highlighting successful and unsuccessful crowdfunding campaigns, uncovering key player strengths and weaknesses.
  • Industry forecasts for the size and growth of crowdfunding services, including rewards, equity, and debt (loans), as well as the total market for crowdfunded technology projects through these 3 models.

Key Questions

  • 1. What is size of the market for investments made on crowdfunding platforms?
  • 2. Which model of crowdfunding is contributing the most towards the technology industry?
  • 3. What are the current trends and developments impacting crowdfunding for the technology industry?
  • 4. How can we expect to see the industry develop over the next 5 years?
  • 5. What are the key challenges faced by the industry?

Companies Referenced

5TH Cell, AngelList, Ascenergy, Biva, CircleUp, CONSOB (Commissione Nazionale per le Societa la Borsa), Crowdcube, Crowdfunder, EBAN (European Business Angels Network), EquityNet, Facebook, FCA (Financial Conduct Authority), Fig, Fleye, Funding Circle, Gizmodo, GoFundMe, IndieGoGo, Kickstarter, Lending Club, Monster Digital, Pebble, Prosper, Ring, SEC (Securities and Exchange Commission), Seedinvest, Sony, Tech City, WeInvest, YouTube, Zano.

Data & Interactive Forecast

Juniper's Crowdfunding forecast suite includes:

  • Regional data splits for 8 key regions, as well as country level data splits for:
    • Canada
    • UK
    • US
  • Total users of Crowdfunding services, split by funding models:
    • Rewards
    • Equity
    • Debt
  • Interactive Scenario Tool allowing users to manipulate Juniper's data for 6 different metrics.
  • Access to the full set of forecast data of 25 tables and over 2,000 data points.

Juniper Research's highly granular interactive Excels (IFxls) enable clients to manipulate Juniper's forecast data and charts to test their own assumptions by using the Interactive Scenario Tool, and compare select markets and sectors side by side in customised charts and tables. IFxls greatly increase clients' ability to both understand a particular market and to integrate their own views into the model.

Table of Contents

1. Crowdfunding: Executive Summary

  • 1.1. Executive Summary
    • 1.1.1. Introduction
      • i. Seed & Rewards Funding
      • ii. Debt Funding
      • iii. Equity Funding
    • 1.1.2. Juniper's View: Key Takeaways

2. Current Market Analysis

  • 2.1. Defining Crowdfunding
    • 2.1.1. Actors on the Crowdfunding Stage
    • 2.1.2. Forms of Crowdfunding
      • Figure 2.1: Methods of Crowdfunding
      • i. Seed & Rewards Funding
      • ii. Debt Funding
      • iii. Equity Funding
  • 2.2. Trends in Crowdfunding
    • Figure 2.2: Juniper Sector Dynamics: Trends, Drivers & Constraints
  • 2.3. Where the Market Stands: Current Opportunities
    • 2.3.1. Disruption to the Traditional Financing Model
      • Figure 2.3: Juniper Phased Evolution Model: Businesses Using Crowdfunding
  • 2.3.2. Legislation
    • iii. Case Study: Crowd funder
    • viii. Case Study: Funding Circle

3. Platform & Sector Analysis: Crowdfunding the Technology Industry

  • 3.1. Crowdfunding the Technology Industry
    • 3.1.1. Equity
      • Figure 3.1: Juniper Strategy Quadrant: Crowdfunding as a Disruptive Technology
      • i. Case Study: Fig
      • ii. Case Study: Ascenergy
    • 3.1.2. Reward
      • ii. Case Study: Kickstarter
      • iii. Case Study: IndieGoGo
        • Figure 3.2: Excerpt from Fleye's Kickstarter Webpage
        • Figure 3.3: Juniper Risk-Reward Quadrant
      • v. Case Study: Zano
      • vi. Case Study: Ring
    • 3.1.3. Debt
      • Figure 3.4: Funding Circle: Loan Data by Loan Value (£)
    • 3.1.4. Future Outlook

4. Market Forecasts: Total Market for Rewards, Equity, & Debt Crowdfunding

  • 4.1. Market Forecasts
    • 4.1.1. The Crowdfunding Market: Introduction & Summary
      • Figure 4.1: Methodology: The Crowdfunding Market
    • 4.1.2. Total Users of Crowdfunding Platforms: Debt, Equity & Rewards
      • Figure & Table 4.2: Total Users of Crowdfunding Platforms, Year End (m) Split by 8 Key Regions 2015-2020
    • 4.1.3. Total Investments and Contributions to Crowdfunding: Via the Rewards, Equity & Debt Models
      • Figure & Table 4.3: Total Revenues from Crowdfunding ($m)Split by 8 Key Regions 2015-2020
      • Figure 4.4: Total Crowdfunding Spend in 2020: $34.3 billion, Split by Funding Model
    • 4.1.4. Total Investments & Contributions Made to Technology Projects through Crowdfunding Platforms
      • Figure & Table 4.5: Total Investments & Contributions Made to Technology Projects, through Crowdfunding Platforms ($m) Split by 8 Key Regions 2015-2020

5. Total Market: Rewards Crowdfunding

  • 5.1. The Rewards Crowdfunding Market
    • 5.1.1. Total Users of Rewards Crowdfunding
      • Figure & Table 5.1: Users of Rewards Crowdfunding, (m)Split by 8 Key Regions 2015-2020
    • 5.1.2 Total Consumer Contributions to Rewards Crowdfunding
      • Figure & Table 5.2: Consumer Spend on Rewards-based Crowdfunding, ($m) Split by 8 Key Regions 2015-2020
    • 5.1.3. Total Consumer Contributions to Technology Projects through Rewards Crowdfunding
      • Figure & Table 5.3: Consumer Contributions to Technology Projects ($m) Split by 8 Key Regions 2015-2020

6. Total Market: Equity Crowdfunding

  • 6.1. The Equity Crowdfunding Market

7. Total Market:Debt Crowdfunding

  • 7.1. Debt Crowdfunding
    • 7.1.1. Total Users of Debt Crowdfunding
      • Figure & Table 7.1: Total Users of Debt Crowdfunding (m), Split by 8 Key Regions, 2015-2020
    • 7.1.2 Total Amount Loaned on Debt Crowdfunding Platforms
      • Figure & Table 7.2: Total Loaned on Crowdfunding Platforms ($m), Split by 8 Regions, 2015-2020
    • 7.1.3 Total Amount Loaned on Debt Crowdfunding Platforms to Technology Projects
      • Figure & Table 7.3: Total Loans Made from Debt Crowdfunding to Technolog Projects ($m), Split by 8 Key Regions, 2015-2020
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