市场调查报告书

消费者电子产品手势识别市场预测:各产品 (智慧型手机,游戏主机,笔记型电脑,TV,STB),各技术,各地区

Gesture Recognition in Consumer Electronics Market - Forecast (2020 - 2025)

出版商 IndustryARC 商品编码 622505
出版日期 内容资讯 英文 101 Pages
商品交期: 2-3个工作天内
价格
消费者电子产品手势识别市场预测:各产品 (智慧型手机,游戏主机,笔记型电脑,TV,STB),各技术,各地区 Gesture Recognition in Consumer Electronics Market - Forecast (2020 - 2025)
出版日期: 2020年03月11日内容资讯: 英文 101 Pages
简介

本报告提供全球消费者电子产品手势识别市场相关调查分析,提供市场形势,市场动态,策略性分析,市场分析 (各市场区隔),再加上主要企业等相关的系统性资讯。

第1章 全球手势识别:市场概要

第2章 摘要整理

第3章 全球手势识别:市场形势

  • 市场占有率分析
  • 前五名公司的财务分析

第4章 全球手势识别:市场动态

  • 推动市场要素
  • 阻碍市场要素
  • 市场课题
  • 产业的魅力

第5章 全球手势识别市场:策略性分析

  • 价值链分析
  • 价格分析
  • 机会分析
  • 产品/市场生命周期分析

第6章 手势识别的类型

  • 手势
  • 面部表情
  • 身体运动
  • 手指手势

第7章 全球手势识别市场:各产品

  • 游戏主机
  • 智慧型手机
  • 平板电脑
  • 笔记型电脑
  • PC
  • 智慧型电视
  • STB
  • 穿戴式设备
  • 其他

第8章 消费者电子产品手势识别市场:各技术

  • 互动式显示器
  • 相机识别 2D·3D
  • 红外线感测
  • 容量感测
  • 超音波感测
  • 近场电场
  • MEMS
  • 其他

第9章 全球消费者电子产品手势识别市场:各地区

  • 简介
  • 南北美洲
  • 欧洲
  • 亚太地区
  • 其他

第10章 市场熵

第11章 投资机会

第12章 企业简介

  • Cognivue Corporation
  • Elliptic Labs
  • Eyesight Technology, Ltd.
  • Gesturetek
  • Gestigon Gmbh
  • Intel Corporation
  • Leap Motion
  • LG electronics Inc.
  • Microchip Technologies
  • Microsoft Corporation
  • Movea SA
  • Oblong Industries
  • Panasonic
  • Pointgrab
  • Qualcomm
  • Reactrix
  • Samsung Electronics
  • Softkinetic
  • SONY
  • Texas Instruments
  • Thalmic Labs, Inc.

第13章 附录

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目录
Product Code: ESR 0010

The global Gesture Recognition Market value is expected to surpass $4848 million by 2023 growing at an estimated CAGR of more of 34.9% during 2018 to 2023. The key factor for the growth of this market is the simplicity in and ease of use in using the gesture recognition enabled products. Though gesture recognition is comparatively new technology, its user friendly nature enables the consumer to favor it and adopt the same. The other important driver of this market is the ability of gesture recognition technology to provide improved ergonomics to many consumer devices. APAC market is expected to surpass $2411 million by 2023 growing at a CAGR of 40.6% from 2018 to 2023. Smart phones are dominating the market in consumer electronics industry; hence the gesture recognition technology in these smart phones is also growing rapidly. Gesture recognition in smart phone market is expected to surpass $872 million by 2023 growing at a CAGR of 34.9% from 2018 to 2023.

What is Gesture Recognition?

Gesture Recognition refers to a technology that identifies human gesture to communicate and control the electronic devices. Gesture refers to movements of fingers, hands, body and other physiological controls. This technology uses different sensors like infrared sensors, image sensors among others to recognize and interact with the devices. This increases stability and accuracy for real time applications as it doesn't need any physical input or mechanical devices to communicate with the devices. Gesture recognition caters its application primarily in man-machine interaction, creation of 3D animation, gaming devices, control of mechanical systems, visualization and many more.

What are the major applications of Gesture Recognition ?

The major application of Gesture Recognition in consumer electronics include smart phones, tablets, laptops, PCs, televisions, set top boxes, and others. Gesture recognition in smart television enables the viewers to control their smart TVs with finger and hand gestures. Smart TVs recognition engine tries to match user's hand gestures to predefined set of gestures. This operation can be performed locally by the TV. The gesture recognition software can either directly be integrated on smart TV platform or it can be used on an accessory camera.

Gesture recognition for PCs and desktops has been one of the trending aspects in the modern world of gadgetry. Human gesture recognition is one of the newest ways to input information or control a computer. This gesture recognition technology enables the user to naturally and intuitively interact with the computer making the PC viewing and usage experience more interactive and realistic.

Gesture Recognition in Consumer Electronics Market

Market Research and Market Trends of Gesture Recognition

A new technology has been launched for easy deployment of motion based user interfaces for future connected home systems which offer an intuitive and smart way to control interactive content through hand and finger gestures.

Logbar designed a smart wearable input device ring which enables the user to perform many tasks that include gesture control of smart appliances and devices synced to it, send texts, pay bills etc. with the help of finger movements.

Research is being done to develop a chip that could be used for gesture recognition on headsets and smart watches using ultrasound gesture recognizer technology, unlike the devices that use light to recognize hand gestures.

Who are the Major Players in Gesture Recognition Market ?

The companies referred in the market research report include Microsoft Corporation (U.S.), Samsung Electronics (South Korea), Intel Corporation (U.S.), Sony Corporation (Japan), Texas Instruments (U.S.), Soft Kinetic (Belgium) more than 10 other companies.

What is our report scope?

The report incorporates in-depth assessment of the competitive landscape, product market sizing, product benchmarking, market trends, product developments, financial analysis, strategic analysis and so on to gauge the impact forces and potential opportunities of the market. Apart from this the report also includes a study of major developments in the market such as product launches, agreements, acquisitions, collaborations, mergers and so on to comprehend the prevailing market dynamics at present and its impact during the forecast period 2018-2023.

All our reports are customizable to your company needs to a certain extent, we do provide 20 free consulting hours along with purchase of each report, and this will allow you to request any additional data to customize the report to your needs.

Key Takeaways from this Report

Evaluate market potential through analyzing growth rates (CAGR %), Volume (Units) and Value ($M) data given at country level - for product types, end use applications and by different industry verticals.

Understand the different dynamics influencing the market - key driving factors, challenges and hidden opportunities.

Get in-depth insights on your competitor performance - market shares, strategies, financial benchmarking, product benchmarking, SWOT and more.

Analyze the sales and distribution channels across key geographies to improve top-line revenues.

Understand the industry supply chain with a deep-dive on the value augmentation at each step, in order to optimize value and bring efficiencies in your processes.

Get a quick outlook on the market entropy - M&A's, deals, partnerships, product launches of all key players for the past 4 years.

Evaluate the supply-demand gaps, import-export statistics and regulatory landscape for more than top 20 countries globally for the market.

1. Gesture Recognition Market - Overview

  • 1.1. Definitions and Scope

2. Gesture Recognition Market - Executive summary

  • 2.1. Market Revenue, Market Size and Key Trends by Company
  • 2.2. Key Trends by type of Application
  • 2.3. Key Trends segmented by Geography

3. Gesture Recognition Market

  • 3.1. Comparative analysis
    • 3.1.1. Product Benchmarking - Top 8 companies
    • 3.1.2. Top 5 Financials Analysis
    • 3.1.3. Market Value split by Top 8 companies
    • 3.1.4. Patent Analysis - Top 8 companies
    • 3.1.5. Pricing Analysis

4. Gesture Recognition Market Forces

  • 4.1. Drivers
  • 4.2. Constraints
  • 4.3. Challenges
  • 4.4. Porters five force model
    • 4.4.1. Bargaining power of suppliers
    • 4.4.2. Bargaining powers of customers
    • 4.4.3. Threat of new entrants
    • 4.4.4. Rivalry among existing players
    • 4.4.5. Threat of substitutes

5. Gesture Recognition Market -Strategic analysis

  • 5.1. Value chain analysis
  • 5.2. Opportunities analysis
  • 5.3. Product life cycle
  • 5.4. Suppliers and distributors Market Share

6. Gesture Recognition Market - By Types (Market Size -$Million / $Billion)

  • 6.1. Market Size and Market Share Analysis
  • 6.2. Application Revenue and Trend Research
  • 6.3. Product Segment Analysis
    • 6.3.1. Introduction
    • 6.3.2. Hand Gestures
    • 6.3.3. Facial Expressions
    • 6.3.4. Body Movements
    • 6.3.5. Finger Gestures

7. Gesture Recognition Market - By Products (Market Size -$Million / $Billion)

  • 7.1. Introduction
  • 7.2. Gaming Devices
  • 7.3. Smartphones
  • 7.4. Tablets
  • 7.5. Laptops
  • 7.4. PCs
  • 7.5. Smart Televisions
  • 7.6. Set Top Boxes
  • 7.7. Wearable Devices
  • 7.8. Others

8. Gesture Recognition Market - By Gesture Recognition Technology (Market Size -$Million / $Billion)

  • 8.1. Introduction
  • 8.2. Interactive Displays
  • 8.3. Camera based recognition 2D & 3D
  • 8.4. Infrared Sensing
  • 8.5. Capacitive Sensing
  • 8.4. Ultrasonic Sensing
  • 8.5. Electric Near Field
  • 8.6. MEMS
  • 8.7. Others

9. Gesture Recognition - By Geography (Market Size -$Million / $Billion)

  • 9.1. Gesture Recognition Market - North America Segment Research
  • 9.2. North America Market Research (Million / $Billion)
    • 9.2.1. Segment type Size and Market Size Analysis
    • 9.2.2. Revenue and Trends
    • 9.2.3. Application Revenue and Trends by type of Application
    • 9.2.4. Company Revenue and Product Analysis
    • 9.2.5. North America Product type and Application Market Size
      • 9.2.5.1. U.S.
      • 9.2.5.2. Canada
      • 9.2.5.3. Mexico
      • 9.2.5.4. Rest of North America
  • 9.3. Gesture Recognition - South America Segment Research
  • 9.4. South America Market Research (Market Size -$Million / $Billion)
    • 9.4.1. Segment type Size and Market Size Analysis
    • 9.4.2. Revenue and Trends
    • 9.4.3. Application Revenue and Trends by type of Application
    • 9.4.4. Company Revenue and Product Analysis
    • 9.4.5. South America Product type and Application Market Size
      • 9.4.5.1. Brazil
      • 9.4.5.2. Venezuela
      • 9.4.5.3. Argentina
      • 9.4.5.4. Ecuador
      • 9.4.5.5. Peru
      • 9.4.5.4. Colombia
      • 9.4.5.5. Costa Rica
      • 9.4.5.6. Rest of South America
  • 9.5. Gesture Recognition - Europe Segment Research
  • 9.4. Europe Market Research (Market Size -$Million / $Billion)
    • 9.4.1. Segment type Size and Market Size Analysis
    • 9.4.2. Revenue and Trends
    • 9.4.3. Application Revenue and Trends by type of Application
    • 9.4.4. Company Revenue and Product Analysis
    • 9.4.5. Europe Segment Product type and Application Market Size
      • 9.4.5.1. U.K
      • 9.4.5.2. Germany
      • 9.4.5.3. Italy
      • 9.4.5.4. France
      • 9.4.5.5. Netherlands
      • 9.4.5.4. Belgium
      • 9.4.5.5. Spain
      • 9.4.5.6. Denmark
      • 9.4.5.7. Rest of Europe
  • 9.5. Gesture Recognition - APAC Segment Research
  • 9.6. APAC Market Research (Market Size -$Million / $Billion)
    • 9.6.1. Segment type Size and Market Size Analysis
    • 9.6.2. Revenue and Trends
    • 9.6.3. Application Revenue and Trends by type of Application
    • 9.6.4. Company Revenue and Product Analysis
    • 9.6.5. APAC Segment - Product type and Application Market Size
      • 9.6.5.1. China
      • 9.6.5.2. Australia
      • 9.6.5.3. Japan
      • 9.6.5.4. South Korea
      • 9.6.5.5. India
      • 9.6.5.4. Taiwan
      • 9.6.5.5. Malaysia

10. Gesture Recognition Market - Entropy

  • 10.1. New product launches
  • 10.2. M&A's, collaborations, JVs and partnerships

11. Gesture Recognition Market Company Analysis

  • 11.1. Market Share, Company Revenue, Products, M&A, Developments
  • 11.2. Microsoft Corporation (U.S.)
  • 11.3. Samsung Electronics (South Korea)
  • 11.4. Intel Corporation (U.S.)
  • 11.5. Sony Corporation (Japan)
  • 11.4. Texas Instruments (U.S.)
  • 11.5. Soft Kinetic (Belgium)
  • 11.6. Company 5
  • 11.7. Company 6
  • 11.8. Company 7
  • 11.9. Company 8 and more

"*Financials would be provided on a best efforts basis for private companies"

12. Gesture Recognition Market -Appendix

  • 12.1. Abbreviations
  • 12.2. Sources